Q: What is the Oculus Rift Development Kit 2, its features, and what does it come with?
A: The Oculus Rift Development Kit 2 (DK2) is a development kit meant for developers that want to create virtual reality content for the upcoming consumer version of the Oculus Rift.
- Positional Tracking
- Low Persistence OLED Display
- Built-In Latency Tester
- 2 pairs of vision lenses
- External camera (for positional tracking)
- Camera USB cable
- HDMI-DVI adapter
- Sync cable
- Power cord with adapter and 3 international power adapters (UK, AU, EU) - (to power the USB located on the Rift)
For specific details, please visit the Oculus Rift Development Kit 2 product page located at http://www.oculus.com/dk2
Q: What are the minimum requirements and recommended specifications for the Oculus Rift Development Kit 2?
A: Minimum requirements: A computer running a Windows 7 or higher, Mac OS 10.8 or higher, or Ubuntu 12.04 LTS operating system, 2 USB ports (at least one powered), and a DVI-D or HDMI graphics output.
Recommended specifications: A desktop computer running a dedicated graphics card with DVI-D or HDMI graphics output, with capability of running current generation 3D games at 1080p resolution at 75fps or higher.
Q: I currently own the original Oculus Rift Development Kit. Can I trade it in or return it for an Oculus Rift Development Kit 2?
A: We are not accepting trade-ins or returns for credit toward a Development Kit 2 purchase. Note that you can still use the original development kit to create content for the consumer version of the Oculus Rift.
Q: How do I order an Oculus Rift Development Kit 2?
A: You can order the Oculus Rift Development Kit 2 at our order page located at https://www.oculusvr.com/order
. We accept credit card and PayPal payments.
Q: What is the “promo code” field on the order page for and how do I get a “promo code”?
A: The promo code field is for the entry of Store credit codes that were offered to early Kickstarter backers that chose “Oculus Store credit.”
Q: If I have an Oculus Store credit code, can I apply it to my Oculus Rift Development Kit 2 purchase?
A: Yes, you can apply the code to your purchase in the “promo code” field. If you use a credit card, the Store credit will be deducted from the reservation deposit.
Q: What happens when I pre-order the Oculus Rift Development Kit 2?
A: Pre-ordering an Oculus Rift Development Kit 2 will reserve your place in line for when we begin shipping.
If you are paying by credit card, you will see a temporary "authorization hold" on the full balance of your purchase, including taxes and shipping. After the card verifies the funds, the authorization hold will drop off and a charge for $50 (per unit ordered) will be processed. If you are using a Visa/Mastercard Debit Card (tied to your checking account), please make sure you have the funds available for entire purchase price to cover the temporary authorization hold.
If you choose to pay with PayPal, we will charge the full amount when you place the pre-order. Either way, you will pay the same total amount before we ship your development kit out to you.
Q: Why am I charged different amounts depending on whether I pay by either credit card or PayPal?
A: Credit card processors allow us to charge a deposit of $50 and they put an authorization hold on the remaining balance, inclusive of shipping and taxes. PayPal requires us to charge the total, inclusive of shipping and taxes, up front, and does not allow deposit payments. Q: I just ordered my Oculus Rift Development Kit 2. When is it going to ship out to me?
A: We are currently scheduled to start shipping the Oculus Rift Development Kit 2 in July of 2014. We will ship units in the order in which purchases were completed, with consideration of the number of development kits available in each region. Q: Can I use the Oculus Rift Development Kit 2 on my gaming console?
A: No. The Oculus Rift Development Kit 2 only works on computer systems running Windows, Mac OS, or Linux.