Wii U and Nvidia's shield..... pretty much the same?

Forum for general hardware discussions. If you don't know, where your question belongs, it is the right place to go.

Moderators: CPUagnostic, MTX, Celt, Hammer_Time, Sauron_Daz, Tacitus, Anna

Wii U and Nvidia's shield..... pretty much the same?

Postby clone » Sun Jan 19, 2014 1:47 am

I've been reading a slew of articles discussing the poor sales level of the Wii U and I can't help but make comparisons with Nvidia's shield which to me is just an open version of the Wii U that can also make use of desktop PC graphics cards for reasons I'm still trying to figure out.

to me both of these units are garbage in their own way.... all things being relative it comes down to price, at $75 both have merit, anything more and they are dubious. (Shield and Wii U cost well over $200)

Wii U isn't a console despite the ability to play games on the TV, Wii U is just another overpriced piece of portable garbage from Nintendo. it's modest performance means it can't compete with Xbox One or Playstation 4 in the living room, it's games library is also woefully deficient killing it on that front.
With regards to to portable gaming the Wii U will lose against the Cell Phone every time because few ppl want to go about their daily business carrying both a cell phone that can also play simple games and a portable casual gaming device that can't make phone calls.

I don't know what committee had a hand in deciding Nintendo's future console direction but it's ridiculous and bound to fail.

Nvidia's shield is even more notable because for the life of me I can't figure out why anyone would pay for a portable gaming platform that currently can only play games tailor made for phones.... the damn thing makes no sense to me at all. it's 2ndary capabilities aren't compelling either, it can play PC games using your desktop gfx card and then stream that to the TV?...... why? you can't multiplayer with it, and big monitors don't cost much let alone just moving the PC into the living room to game in the living room.

shield just doesn't make sense to me at all especially for the money.
When we lose the right to be different, we lose the privilege to be free.
clone
X-bit Film Critic
 
Posts: 8007
Joined: Sun Aug 15, 2004 11:13 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Fuzz » Sun Jan 19, 2014 6:13 am

I'd agree the Shield doesn't make a lot of sense.

I've got a Wii U, and I can see why you may say the things you do. For me though,I've actually realy enjoyed it. Plenty of times I've had a movie or some trash TV show playing while playing games on it. Sure, the system may be underpowered compared to Xbox and PS4 but the graphics are still great. Nintendo's biggest problem is that ( and they didn't know this) they went with a PowerPC chip for backwards compatibility when Sony and MS decided to build an x86 PC. Its made it tough for 3rd parties to port cheaply. If it were just about resolution, that can be changed easily enough, but optimizing for a different processor architecture is not a quick fix.

Nintendo's biggest strength is its games, and I'm sure I'll continue to enjoy them as they come out on the Wii U. The sad part is they are probably going to be the only things I'll be playing.

I also think you may be misunderstanding the Wii U. Its not a portable console (and I'm not sure why you think their other portables are junk) its meant to be used in the living room. It won't function more than 20-30 feet away from the console. But that's another of Nintendo's problems, no one knows what it is supposed to be...
It's not the penguins I hate, so much as the idea of penguins.
Image
“I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road.” - Stephen Hawking
User avatar
Fuzz
X-bit Penguin Hater
 
Posts: 7812
Joined: Tue Jul 13, 2004 11:38 am
Location: Calgary, Canada

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Hammer_Time » Sun Jan 19, 2014 10:14 am

Not bashing the Wii U here, but Nintendo failed to market it properly as Fuzz mentions above, and the lack of games is also disastrous for it of course:

http://www.telegraph.co.uk/technology/v ... Wii-U.html

Nintendo: What now for Wii U?

As Nintendo slash sales forecasts and predict a £205m loss, Tom Hoggins explores the curious mistakes behind the failure of the Wii U and why not all hope is lost.


By Tom Hoggins, Video Games Editor12:00PM GMT 18 Jan 2014

It has been a tough financial year for Nintendo. While the brilliant 3DS handheld was the best selling video game console of 2013, the Wii U continues to be an undisputed flop. The news that Nintendo has slashed its forecasted Wii U sales between 1 April 2013 and 31 March 2014 from 9m to 2.8m perhaps comes as a surprise only to Nintendo itself. The travails of its home console have been well-recorded since its release in late 2012: a muddled launch, a startling lack of games and dwindling third-party and retailer support have all conspired to hobble the console’s performance.
For some sobering perspective, it is reported that Nintendo has ‘shipped’ 4.3m Wii U consoles to retail worldwide in the 15 months since its release. Meanwhile its main competitors, Microsoft’s Xbox One and Sony’s PlayStation 4, have reportedly sold 3m and and 4.2m respectively in less than 3 months. Whichever way you cut it, the Wii U is nothing short of a commercial disaster and Nintendo are now projecting a £205m loss as opposed to the £587m operating profit they had originally planned for. Even their prediction for 3DS sales, the best selling video game console of the past year, has been cut from 18m units to 13.5m. Among other things, they are in dire need of a new crystal ball in Kyoto.
It is a stark contrast to the huge success of the Wii U’s predecessor, Wii. The original Wii has shipped over 100m units worldwide and is widely credited with expanding the gaming audience with accessible and affordable motion controlled play. So where did it all go wrong?
Communication is as good a place to start as any. When the Wii U was first revealed at E3 2011, the ambiguous name and a presentation that focussed heavily on its touch-screen tablet controller led to some confusion over whether it was a new console or an add-on for the existing Wii. While some were excited by the prospect of second-screen gaming, other were baffled as to what the Wii U actually did. It is an issue that pervades today, Nintendo has continuously failed to communicate the console’s strengths to its audience. A fact that has been wildly exacerbated by a crippling lack of games using the second-screen feature extensively, and the emergence of second screen gaming on Xbox and PlayStation via smartphones and tablets. In truth, Nintendo’s unique selling point has been better exploited on machines not pushing it as an integral feature.
Nintendo has also failed to deliver its first-party titles quick enough, creating a vicious cycle as fewer machines are bought and third-party support —support that Nintendo were determined to secure after shaky third-party relations on Wii—has drifted away. EA, the biggest third-party publisher in the world, went as far as cancelling all Wii U projects after initially backing the machine. Add the successful release of the more powerful Xbox One and PlayStation 4 and third-party support for Wii U has all but evaporated.


A lack of games will always be the most crippling disadvantage a new console can have, but Nintendo has also found it incredibly difficult to market the Wii U. Advertising has been curiously low-key, and when it has appeared, has been confused. Nintendo are seemingly unsure of who to appeal to: the hardcore gaming audience, or the ‘lifestyle’ audience it cultivated with Wii. Nintendo’s mainstream marketing drive was a strong driver for Wii’s success, and it boggles how the same company can get its successor so wrong. A prime example lies in the baffling launches of Wii Sports Club and Wii Fit U; sequels to two games that catapulted the Wii into the public consciousness. Rather than harnessing that familiarity, Nintendo discretely released both games as limited, digital-only downloads. And nobody even noticed.
The result is that neither aficionados or mainstream are convinced by Wii U, instead drawn to the highly-marketed and demonstrably more powerful next-generation consoles. And while the Wii U is considerably cheaper than the Xbox One and PlayStation 4 at £220, its lack of comparative power has many doubting its value.
But not all hope is lost. It is not always about raw grunt —the Wii’s success is a testament to that— and despite its commercial travails so far, the Wii U remains a fascinating, unique console capable of some terrific games. The tablet-esque Gamepad in tandem with Wii remotes enable a diverse, flexible control palette that other consoles cannot match, while Nintendo’s catalogue of games and characters remains the richest of any publisher. Last year saw the release of Pikmin 3 and Super Mario 3D World, two of the most critically acclaimed games of 2013, and 2014 is looking healthier for the Wii U library. Bayonetta 2, Donkey Kong Country Tropical Freeze, Super Smash Bros and, most crucially, Mario Kart 8 are all scheduled to appear by Spring.


However, as of now the Wii U’s malaise is so deep that it will take more than a brief flurry of sequels to rectify. Speaking in Osaka following Nintendo’s profit warning, President Satoru Iwata said that the firm is thinking about a “new business structure” including “studying how smart devices can be used to grow the game-player business”. Of the Wii U, Iwata said Nintendo “cannot continue a business without winning.”
They are strong words from a proud, wounded boss. But talk of Nintendo dropping out of the console business to become a third-party publisher is premature. Over the past year, analysts and other industry types have lined up to stick the boot in, passing sweeping judgments on the state of Nintendo's business. The oft-repeated line is that Nintendo should bow out of the console race but continue to make its games for Xbox and PlayStation. While this may be a potential route for Nintendo to take in the future, it is an unlikely and impractical present course. Switching development to third-party platforms after decades of working on proprietary formats would likely mean a vast overhaul to Nintendo’s infrastructure and production pipeline. Just ask Sega. This would be a last resort, a path Nintendo would only take when it was sure it could no longer compete in hardware terms. That time is not now, and histrionic calls for them to ditch the Wii U so early into its lifecycle ignores the company’s profitable heritage and vast success with Wii and its handheld division. How soon we forget
If nothing else, Nintendo’s remarkable solvency (the company reportedly has over $10bn in cash reserves and bonds) and the strong performance of the 3DS will allow them to soak up the Wii U’s dismal performance while they plan their next move. But this is hardly an effective long-term business strategy. Something needs to be done now and Nintendo are finally aware of it. They are a strange, eccentric company, operating within their own bubble. Sometimes it serves them brilliantly; despite initial scepticism the Wii was a disruptive, epochal machine; as was the twin-screen DS handheld. And other times, like now, it leaves them floundering and detached.
Nintendo’s actions over the next year will not only decide the fate of the Wii U, but the company’s continuing presence as a console manufacturer. The Wii U can be saved, but it needs a fresh start, a smaller price tag and a stronger, universally appealing catalogue. A full relaunch of the console is not out of the question if Nintendo can finally decide on its eclectic machine’s identity. It needs drastic action, something disruptive. They have done it before, and you won’t find me betting against them doing it again.
The richest man is not he who has the most, but he who needs the least. No good deed goes unpunished...

Image
User avatar
Hammer_Time
Rantmeister Mod
 
Posts: 33085
Joined: Wed Dec 31, 1969 4:00 pm
Location: Kitchener-Waterloo, Ontario, Mordor

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby clone » Sun Jan 19, 2014 11:06 pm

I also think you may be misunderstanding the Wii U. Its not a portable console
(and I'm not sure why you think their other portables are junk)
no one knows what it is supposed to be.
1st, my bad, their was some confusion, I had thought the Wii U controller had an ability to game in limited fashion when away from the home. Wii U is indeed not portable at all. not to pick on it even more harshly but this realization doesn't help it.

2nd, all portable game systems are junk compared to the versatility offered by a smart phone, my point was that any and all are doomed to failure especially in the long run as tech overcomes performance limitations. as mentioned price becomes the be all, end all to judge by... a portable game system that sells for under $100 is a novelty and can succeed to a point, any more than that and it's .... junk.

3rd, yes Nintendo has indeed failed miserably to market the Wii U, most consumers who've heard about it think it's an accessory for the Wii.... that's got epic fail written all over it. as for me while I wasn't looking into buying another console I was at least aware of them, I knew the names of the new MS and Sony units and was watching with interest to see how they'd compare to PC.

Nintendo's brand is so notably weak now that after years of the Wii, I don't notice the company anymore.

Nintendo did something interesting with the Wii but over time it became like a pet rock, interesting then forgotten. Nintendo's best move with the Wii U would have been to drop a bomb on the market, literally dropped a nuclear bomb, come out a year early with a machine that set the standard for console performance, raise the value of the brand..... tick tock it, go hardcore perf then follow it with innovation and much less focus on performance then smack the market hardcore again and innovate again.

that's armchair quarterbacking at this point but the reality is Nintendo's reputation is tailored to kids who depend on their parents to spend on them vs MS and Sony who have the mature gaming crowd locked up and can also pander to kids well enough that Nintendo is being left out.

as for Nvidia's Shield gaming system, I just don't get it. it makes no sense to me at all.
When we lose the right to be different, we lose the privilege to be free.
clone
X-bit Film Critic
 
Posts: 8007
Joined: Sun Aug 15, 2004 11:13 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Kahless » Mon Jan 20, 2014 12:15 pm

I have a Wii U and I think its a fine console and I have enjoyed a few games on especially Mario 3D world. I've been really impressed with the graphical capabilities in 3D world. That is an incredibly well designed game. I don't think the issue is that it is a bad console its just REALLY bad marketing. It would be like if Playstation quietly released the Playstation 4 with only the most hardcore gamers knowing about it and having it named the Playstation 3A or 3U. The average gamer would think its some revision of the Playstation 3 or accessory and not entirely new successor to the Playstation 3. That and the lack of games. I'm not going to buy games I can play on my PC for the Wii U. I'm only going to buy the Wii U exclusives like Mario, Zelda, Metroid, and that is probably about it. Unless they develop some new exclusive content which they don't seem interested in doing.
1: Coolermaster HAF-X - i7 4930K 4.6ghz - 32gb GSkill Trident X 2133mhz - 256gb Samsung 840 Pro - 16Tb HD - Dell U2713HM 27" IPS1440P - Asus Rampage IV Black Edition - Corsair H100i - EVGA Superclocked 780Ti SLI - Denon AVR-1713 - Energy 5.1 Take Classic - Steelseries Apex - Windows 8.1 Pro - Corsair AX1200.
2: i5 3570k-660Ti-8gb corsair 1600mhz-corsair AX850-Smsng 27"-Gigabyte mobo
User avatar
Kahless
X-RC Member
 
Posts: 803
Joined: Wed Jun 04, 2003 8:51 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Hammer_Time » Mon Jan 20, 2014 12:27 pm

Mario Kart 8 is coming this Spring!! Take Heart!! Mario Kart is one of my fav games of all time! ( on Nintendo 64 many moons ago of course ) :D

http://www.mariowiki.com/Mario_Kart_8

http://www.youtube.com/watch?v=mU7tXqYplA8

YES!!!! 8)

I am thinking of buying cheap used Nintendo Wii U just to play this game when it comes out! :

http://kitchener.kijiji.ca/c-buy-and-se ... Z559701036

Date Listed 17-Jan-14
Price $175.00
Address Main Street, Cambridge, ON, Canada
View map
Lightly used Wii U console.

Includes Console, Gamepad controller, HDMI Cable, Power Cable for console, power cable for controller, and the sensor bar.

No memory card is included, and there is no gamepad stylus. Both can be purchased for less than $25 at walmart, and this is the reason for the low price. Offering the console as is, without a card. It has been restored to factory settings and is ready to play.


$175 plus cost of cheap memory card... not bad... :D
The richest man is not he who has the most, but he who needs the least. No good deed goes unpunished...

Image
User avatar
Hammer_Time
Rantmeister Mod
 
Posts: 33085
Joined: Wed Dec 31, 1969 4:00 pm
Location: Kitchener-Waterloo, Ontario, Mordor

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Kahless » Mon Jan 20, 2014 12:51 pm

I say go for it! I'm looking forward to that one as well. The only one I could care less about is the Smash Bros. games! I never got that one. I played it on the regular Wii and I thought it was incredibly boring.
1: Coolermaster HAF-X - i7 4930K 4.6ghz - 32gb GSkill Trident X 2133mhz - 256gb Samsung 840 Pro - 16Tb HD - Dell U2713HM 27" IPS1440P - Asus Rampage IV Black Edition - Corsair H100i - EVGA Superclocked 780Ti SLI - Denon AVR-1713 - Energy 5.1 Take Classic - Steelseries Apex - Windows 8.1 Pro - Corsair AX1200.
2: i5 3570k-660Ti-8gb corsair 1600mhz-corsair AX850-Smsng 27"-Gigabyte mobo
User avatar
Kahless
X-RC Member
 
Posts: 803
Joined: Wed Jun 04, 2003 8:51 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby mhudon » Mon Jan 20, 2014 1:23 pm

I'm having too much fun on the Android pads we've got at home to consider buying another game console. The more it goes, the better are the games developed for Android & IOS. Games cost little to nothing and the pads themselves offer so much features and flexibility that they quickly became must have with my family members (from 6 to 67 yo).

Nintendo games are great, but from a console to another, they keep offering almost only the same 10 to 20 titles (being generous here). Not enough to make me buy the hardware.

Another thing that WILL have a huge impact in the "low cost" console world: more & more schools are asking their students to get an Ipad to access course content and documentation. That's entire generations formed on using a tool with gaming capabilities.

No offense, but I don't think that Nintendo will be able to pull it out for much longer if they keep going down this road.
Eat the Mushroom... feel the love!
User avatar
mhudon
X-bit Prince Fluffybutt
 
Posts: 329
Joined: Thu Mar 28, 2013 10:48 am
Location: Montreal, Quebec, Canada

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Kahless » Mon Jan 20, 2014 2:13 pm

Oh I agree its a huge screw up on Nintendo and they don't seem interested in doing anything about it. They have huge cash reserves but it won't last forever.
1: Coolermaster HAF-X - i7 4930K 4.6ghz - 32gb GSkill Trident X 2133mhz - 256gb Samsung 840 Pro - 16Tb HD - Dell U2713HM 27" IPS1440P - Asus Rampage IV Black Edition - Corsair H100i - EVGA Superclocked 780Ti SLI - Denon AVR-1713 - Energy 5.1 Take Classic - Steelseries Apex - Windows 8.1 Pro - Corsair AX1200.
2: i5 3570k-660Ti-8gb corsair 1600mhz-corsair AX850-Smsng 27"-Gigabyte mobo
User avatar
Kahless
X-RC Member
 
Posts: 803
Joined: Wed Jun 04, 2003 8:51 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Fuzz » Mon Jan 20, 2014 2:19 pm

I'm sure they are interested in fixing it, they just don't know how...
It's not the penguins I hate, so much as the idea of penguins.
Image
“I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road.” - Stephen Hawking
User avatar
Fuzz
X-bit Penguin Hater
 
Posts: 7812
Joined: Tue Jul 13, 2004 11:38 am
Location: Calgary, Canada

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Kahless » Mon Jan 20, 2014 2:36 pm

I think they are in denial or embarassed to admit they screwed up.
1: Coolermaster HAF-X - i7 4930K 4.6ghz - 32gb GSkill Trident X 2133mhz - 256gb Samsung 840 Pro - 16Tb HD - Dell U2713HM 27" IPS1440P - Asus Rampage IV Black Edition - Corsair H100i - EVGA Superclocked 780Ti SLI - Denon AVR-1713 - Energy 5.1 Take Classic - Steelseries Apex - Windows 8.1 Pro - Corsair AX1200.
2: i5 3570k-660Ti-8gb corsair 1600mhz-corsair AX850-Smsng 27"-Gigabyte mobo
User avatar
Kahless
X-RC Member
 
Posts: 803
Joined: Wed Jun 04, 2003 8:51 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Fuzz » Mon Jan 20, 2014 2:45 pm

Kahless wrote:I think they are in denial or embarassed to admit they screwed up.


They aren't in denial at all, which is refreshing to see...
http://business.time.com/2014/01/17/nin ... we-failed/
It's not the penguins I hate, so much as the idea of penguins.
Image
“I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road.” - Stephen Hawking
User avatar
Fuzz
X-bit Penguin Hater
 
Posts: 7812
Joined: Tue Jul 13, 2004 11:38 am
Location: Calgary, Canada

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby clone » Tue Jan 21, 2014 12:36 am

1: Nintendo should not license their games, games are what sell consoles and Nintendo's catalog is strong. (if Nintendo is close to failure with little hope of revival then license the catalog, not before the towel is on it's way into the ring)
2: Nintendo obviously needs to relaunch the Wii U with all the bells (explaining what it is and why average joe consumers will want it) and whistles or rename it and relaunch it..... unfortunately they can't get rid of it at this point as developers are already working with it.
3: Nintendo's choice to make the console backwards compatible is outdated (it can't be changed now) their were a number of reasons why this is so, 1: consumers have been taught that with each new console comes new crisp images and revamped titles that take advantage of them, 2: Nintendo panders to kids who also don't know the value of a dollar and 3: Nintendo failed to realize that Wii wound up being a novelty, that the games for it were weak and gimmicky. (I would absolutely love to revisit Halo 1, 2 and 3 on an Xbox One... but Wii sports on a Wii U?... c'mon) with this in mind a follow up would suffer not benefit from backwards compatibility.
4: as mentioned Nintendo's next console (which might have to come out sooner than later) should probably be "tick - tock'ed", one gen performance focused, the 2nd is innovation focused and so on.
5: Nintendo has alienated enthusiast developers, the interest in it is minimal. Nintendo needs to grab back some of that mindshare.

I keep hearing Nintendo has the money but I'm not sure they have the talent.
When we lose the right to be different, we lose the privilege to be free.
clone
X-bit Film Critic
 
Posts: 8007
Joined: Sun Aug 15, 2004 11:13 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Fuzz » Tue Jan 21, 2014 12:06 pm

clone wrote:but Wii sports on a Wii U?... c'mon) with this in mind a follow up would suffer not benefit from backwards compatibility.

Funny you should mention that! Its not backwards compatible, as its a Wii U game, but Wii U Sports Club golf actually makes really good use of the second screen. It always sucked on the Wii version where you would take a practice swing, then have to look up and see if your shot was straight. With the Wii U, the ball is on the tablet, you put the table on the ground, and you can see your club head and its angle. When you swing the power meter is on the tablet, so you don't have to look up until after your shot, it works really well.
It's not the penguins I hate, so much as the idea of penguins.
Image
“I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road.” - Stephen Hawking
User avatar
Fuzz
X-bit Penguin Hater
 
Posts: 7812
Joined: Tue Jul 13, 2004 11:38 am
Location: Calgary, Canada

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby clone » Wed Jan 22, 2014 1:39 am

Funny you should mention that! Its not backwards compatible, as its a Wii U game
so Wii U isn't fully backwards compatible but only sorta so?
When we lose the right to be different, we lose the privilege to be free.
clone
X-bit Film Critic
 
Posts: 8007
Joined: Sun Aug 15, 2004 11:13 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Fuzz » Wed Jan 22, 2014 5:19 am

No, it is fully backwards compatible. The old Wii sports still plays fine on it. This is kind of a remake, so golf has better graphics, more courses, much better controls, online games, leaderboards...They sell each sport separately, for $10, or you can rent them for 24 hours, not sure how much.
It's not the penguins I hate, so much as the idea of penguins.
Image
“I have noticed even people who claim everything is predestined, and that we can do nothing to change it, look before they cross the road.” - Stephen Hawking
User avatar
Fuzz
X-bit Penguin Hater
 
Posts: 7812
Joined: Tue Jul 13, 2004 11:38 am
Location: Calgary, Canada

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Hammer_Time » Wed Jan 22, 2014 9:00 am

If Nintendo had put Fuzz in charge of their marketing of the Wii U it probably would have sold much better!! :scout: :D
The richest man is not he who has the most, but he who needs the least. No good deed goes unpunished...

Image
User avatar
Hammer_Time
Rantmeister Mod
 
Posts: 33085
Joined: Wed Dec 31, 1969 4:00 pm
Location: Kitchener-Waterloo, Ontario, Mordor

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Kahless » Wed Jan 22, 2014 10:43 am

It wouldn't even be called the Wii U it would have been something like Nintendo Ultra Uber Next Gen 4K Gaming Monster! A name that shows you aren't playing around anymore
1: Coolermaster HAF-X - i7 4930K 4.6ghz - 32gb GSkill Trident X 2133mhz - 256gb Samsung 840 Pro - 16Tb HD - Dell U2713HM 27" IPS1440P - Asus Rampage IV Black Edition - Corsair H100i - EVGA Superclocked 780Ti SLI - Denon AVR-1713 - Energy 5.1 Take Classic - Steelseries Apex - Windows 8.1 Pro - Corsair AX1200.
2: i5 3570k-660Ti-8gb corsair 1600mhz-corsair AX850-Smsng 27"-Gigabyte mobo
User avatar
Kahless
X-RC Member
 
Posts: 803
Joined: Wed Jun 04, 2003 8:51 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby clone » Wed Jan 22, 2014 11:24 am

No, it is fully backwards compatible.
Nintendo's choice to make the console backwards compatible is outdated
the use of Wii sports was an example to support a larger point.....the above was my point, it wasn't to debate the merits or lack thereof of Wii U golf.
It wouldn't even be called the Wii U it would have been something like Nintendo Ultra Uber Next Gen 4K Gaming Monster! A name that shows you aren't playing around anymore
agreed, Apple kicked off a great ad campaign once for a garbage product back in the early 80's and now Nintendo has kicked off the opposite, a horrendous ad campaign for a mundane product.
If Nintendo had put Fuzz in charge of their marketing of the Wii U it probably would have sold much better!
he's definitely more familiar with the machine and able to recognize/verbalize the benefits it offers over the previous console.
When we lose the right to be different, we lose the privilege to be free.
clone
X-bit Film Critic
 
Posts: 8007
Joined: Sun Aug 15, 2004 11:13 am

Re: Wii U and Nvidia's shield..... pretty much the same?

Postby Hammer_Time » Wed Jan 22, 2014 1:18 pm

Kahless wrote:It wouldn't even be called the Wii U it would have been something like Nintendo Ultra Uber Next Gen 4K Gaming Monster! A name that shows you aren't playing around anymore


:lol: Yah!! That sounds way more impressive than just "Wii U" ... or how about "Nintendo Ultra Uber Kickass Hybrid Touch Gamepad Console" :?: :mrgreen:

Super Happy Sparkle Fun-time!! :lol:

http://www.nintendo.com/wiiu/features/
The richest man is not he who has the most, but he who needs the least. No good deed goes unpunished...

Image
User avatar
Hammer_Time
Rantmeister Mod
 
Posts: 33085
Joined: Wed Dec 31, 1969 4:00 pm
Location: Kitchener-Waterloo, Ontario, Mordor

Next

Return to General Hardware Forum

Who is online

Users browsing this forum: No registered users and 9 guests

cron