Heh heh, same here!! I too have played the original Tomb Raider with said patch!
I must say I quite enjoy this latest Tomb Raider, if you don't mind a cutscene every 60 seconds or so...OTOH they have chilled a bit on the difficulty of the "puzzles" in the game , sure you have to still run and leap and smash some keys to avoid certain death in spots, but it is not as "intense" as the last few Tomb Raider games have been imho... this one is more "fun" and visually stunning , all eye candy maxxed out .. I tried "TressFX" and Lara's hair does become more defined but it slowed my framerate too much on my nVidia card ( TressFX is an AMD invention, it runs on nVidia cards but slowly it seems on my GTX 560 Ti card, huge performance hit ). Other than that have everything on highest possible settings at 1920x1200 and it runs sweet... Lara is very well done, her limbs move very fluidly and realistically...people are complaining that the game is "too linear" with "too much hand-holding" and that is true, but I am still enjoying the game a great deal nonetheless:http://www.metacritic.com/game/pc/tomb-raider
(After five hours of playing, I'm currently at 12% complete.) As an old fart of a gamer, I remember when Lara Croft first burst onto the scene and how she changed the gaming landscape. Since then, many others have duplicated the success of the Tomb Raider series (see: Uncharted) while Tomb Raider, itself, was left to languish as an aging property. The new Tomb Raider doesn't really change the genre like the original did but, instead, is content to merely copy off of successful IPs that had originally copied Tomb Raider itself. In case that line sounds confusing, think of it this way: Get rid of Sully and turn Nathan Drake into a woman, and you have the new Tomb Raider. Both games play the same, are loaded with quick time events, and are graphically appealing. The critical difference between the two is that the story of Lara is more gritty and realistic than the over the top stories of Nathan and his quests. Graphically the game is quite a treat. With DX11 support and TressFX, the game looks beautiful. Even something as mundane as rain can make you stop and just look around at the rich graphical detail. Of course, this all comes at a cost. DX11's SSAO and Tesselation are, as always, some of the biggest perfomance consumers and TressFX, while nice, costs a considerable amount of performance just to have more realistic character hair. To elaborate, running on a i7-3770 with a GeForce GTX 550 Ti, I have no problems running "High" level graphics and maintaining a consistent frame rate. Turn on TressFX, however, and the frame rate plummets into the 40s. Not worth it for "hair effects", in my opinion. Despite the graphical polish and more realistic Lara, the game thus far is higher than mediocre but falls just short of greatness. The major complaint I have is that it is TOO linear with a LOT of hand holding. Stand in one place long enough and Lara, no matter how injured, will tell you EXACTLY what to do next. Even if you ignore her constant dialog, tap one key and the world will light up all the critical elements like the Grizwold family Christmas Tree. I know people hate the term "linear" but, much like Uncharted 3, there's little reason to explore beyond the predetermined paths. Actual tombs to raid are few and far between (I've seen 3, one of which was only thanks to having the Survival Edition) while the puzzles within the tombs themselves have not been very challenging.
While all that is true, still enjoying this game anyways so far!
Ah, a second patch just came out for this game 2 days ago, will have to try it out:http://www.vg247.com/2013/03/19/tomb-ra ... nt-page-1/
Tue, Mar 19, 2013 | 05:40 GMT
Tomb Raider PC updated with more TressFX, multiplayer fixes
The PC version of Tomb Raider has been patched with a wide variety of bug fixes including improved multiplayer connectivity; better voice chat; TressFX improvements; and better performance when switching view modes or using multiple displays. It’s at least the second time the Crystal Dynamics effort has been patched, and Nvidia released new beta drivers specifically in support of the game a few days ago, so hopefully any problems have now been quashed. Full patch notes are available on Steam.