Xbox World leaks next-gen 720 details
Posted on November 18, 2012 - 09:45 by Trent Nouveau
We already know Microsoft's next-gen Xbox will boast advanced augmented reality capabilities, directional sound and a four-player finger-tracking Kinect (2.0).
However, the editor in chief of Xbox World recently leaked some additional details in honor of the magazine's final issue.
Indeed, according to Dan Dawkins via CVG, the 720 will also feature a Blu-ray drive (finally!), directional audio, a TV output and input, an 'innovative controller' and even AR glasses at an unspecified date after launch.
Although Dawkins didn't disclose final specs, he did note that the current version of the Xbox 720 Durango developer kit was equipped with a CPU loaded with four hardware cores - each divided into four logical cores along with 8GB of RAM.
Dawkins also confirmed that Xbox World had used leaks and industry sources to construct a detailed 3D mock-up of what the publication expected the next-gen Xbox to look like.
"We built ours with the same glossy face and patented VapourMG magnesium alloy Microsoft uses for its Surface tablet, and modelled the silver band after its new 'Wedge' touch keyboard and flexible Arc Touch mouse," he added.
The Xbox 360 - which launched way back in 2005 - is powered by a 3.2 GHz PowerPC Tri-Core Xenon, 512 MB of GDDR3 RAM clocked at 700 MHz, along with a 500 MHz ATI Xenos (graphics).
Full Xbox 360 specs ( for those who like to compare the old with the new, once the new launches next year ) :
Here are the official specs of the Xbox 360.
Custom IBM Power-PC Based CPU
Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance
9 billion dot product operations per second
Custom ATI Graphics Processor ( Xenos )
10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture
500 million triangles per second
Pixel Fill Rate
16 gigasamples per second fill rate using 4x MSAA
48 billion shader operations per second
512 MB of GDDR3 RAM
700 MHz of DDR
Unified memory architecture
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating Point Performance
Detachable and upgradeable 20GB hard drive
12x dual-layer DVD-ROM
Memory Unit support starting at 64 MB
Support for up to four wireless game controllers
Three USB 2.0 ports
Two memory unit slots
Optimized for Online
Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
Built-in Ethernet port
Wi-Fi ready: 802.11a, 802.11b, and 802.11g
Video camera ready
Digital Media Support
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
Ability to rip music to the Xbox 360 hard drive
Custom playlists in every game
Built-in Media Center Extender for Windows XP Media Center Edition 2005
Interactive, full-screen 3-D visualizers
High-Definition Game Support
All games supported at 16:9, 720p, and 1080i, anti-aliasing
Standard-definition and high-definition video output supported
Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
Stands vertically or horizontally
Customizable Face Plates
Interchangeable to personalize the console
Available: Holiday 2005
So far we know the 720 has 8 GB of ram ( 16 times as much as the 360 ), and a Quad Core cpu ( each core having 4 "Logical" cores for total of 16 logical cores )... most likely the cpu is once again made by IBM but awaiting confirmation on that. We know it will have an AMD gpu using their latest GCN architecture , some midrange ATi solution here which should be more than sufficient. This thing is starting to look "killer", I hope they test it properly this time around ( 360 launch disaster ) , and don't price it too high... so far it is looking very exciting though!
Edit: We now know that the Xbox One ( official name ) uses the same AMD "Jaguar 8 core" ( simple low power cores ) APU that the PS4 will use. PS4 will have slightly stronger gpu ( HD 7870 class ) vs Xbox One ( HD 7790 class ), plus the PS4 uses faster GDDR5 graphics ram vs Xbox One's slower DDR-3 ram ( both 8 GB ). The Xbox One does have a large static ram cache though to help boost i/o of course. Amazing how different the "Rumours" are from the final actual hw specs eh? Although the article above did get the "8 GB of ram" correct, they were were way off on the cpu design